Vers 1.0 Update


After some testing and finalising, I've added in a couple of extra features and tweaks, details below:

  • Added a placeholder prey to make lining up seat targets and show intended prey size more obviously (These should get auto-deleted by VRCFury on upload)
  • Added an extra seat, and the ability to tweak the locations of each one
  • Added two extra seat locations (dangling from butt, head in ass; and inside colon, slightly above the other seat - mainly to have the second seat use that)
  • Added two alternate camera angles for the viewer
  • Added a particle system for steamy, musky goodness
  • Adjusted the default orientation of the entire mesh - when inside, the prey's head is now pointing in the direction you are facing, rather than being behind you
  • Adjusted the default location of the viewing screen to be a little more off to the side
  • Sorted all the targets into Seat/Camera/Screen Targets
  • Removed the audio volume slider, it's just toggle on/off now

There are now two prefabs to choose from, a 1 seat and a 2 seat version.

Note that the AdjustXYZ sliders use three extra floats per seat, and therefore uses a lot of parameter memory. If you're running into the error that your avatar is using too much, consider removing these from the parameters list.

Files

Phirae VRC AV System v1.0.zip 342 MB
42 days ago

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